Yes, that's right. There's only one die roll per character in combat, and there are no decisions to make per-character. It would be a boring game played co-op, I think.
Best to think of it like a JRPG, where you might have e.g. 4 characters in your party, but are playing solo.
I think it's a little bit of "obsession", and a lot of "I keep the games as easy to produce as possible". Which might be a problem: I assume good art and high production values mean more people will try the games.
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Just to be clear, this is a solo game where you can play as several characters simultaneously?
Yes, that's right. There's only one die roll per character in combat, and there are no decisions to make per-character. It would be a boring game played co-op, I think.
Best to think of it like a JRPG, where you might have e.g. 4 characters in your party, but are playing solo.
Thanks for your reply. It's just as I thought.
There are several of your games that I look forward to playing.(they have some really inventive mechanics).
And wow! How do you manage to be so prolific?! Lol
I think it's a little bit of "obsession", and a lot of "I keep the games as easy to produce as possible". Which might be a problem: I assume good art and high production values mean more people will try the games.
Thank you for your kind words.