Playing Card Dungeon 1.0


I wanted to design a game that uses playing cards to build a dungeon and provide item and enemy cards. This is the result.

I originally planned for both the heroes and the enemies to have skills triggered by certain dice rolls. This would help make combat interesting. I decided to keep the game simple in the end, but could add skills later on if there's enough interest.

Files

Playing Card Dungeon 1.0.pdf 42 kB
83 days ago

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