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Simple Adventure

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Devlog

  • Added Simple Adventure Mobile
    November 01, 2024 by Anthony Hobday
    I've added a PDF of Simple Adventure which is formatted for mobile screens, so you can run an adventure on the go... Continue reading
  • Simple Adventure 1.1
    October 22, 2024 by Anthony Hobday
    I've updated the PDF. Originally the enemies were "strong vs" some actions, and "weak vs" other actions. I realised that's potentially confusing since "Strong" is also a character trait. I've changed... Continue reading
  • Added Simple Mission PDF
    October 22, 2024 by Anthony Hobday
    I thought it'd be fun to include another PDF with a science-fiction theme. It's the same game, and same rules, but the goals, locations, and enemies have been changed... Continue reading
  • Simple Adventure 1.0
    October 20, 2024 by Anthony Hobday
    1
    I've only ever designed solo TTRPGs before this, but I felt the urge to design a group TTRPG that needs a GM. Still, I kept it as simple as mechanically complete as possible. I think this system would... Continue reading
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