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Monster Island

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Devlog

  • Monster Island 1.1
    September 28, 2024 by Anthony Hobday
    3
    I realised during a playtest that at the start of the game you can be killed in one hit by a random wild monster encounter. Some of the wild monsters do more damage than some other monsters have in HP... Continue reading
  • Monster Island 1.0
    September 22, 2024 by Anthony Hobday
    1
    I couldn't find any Pokemon-inspired solo TTRPGs, so I designed this one. My games are visually basic. But I wanted the map and legendary monsters to look as important as they feel. I paid some great... Continue reading
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