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Wildreach

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Devlog

  • Wildreach 1.3
    April 15, 2025 by Anthony Hobday
    1
    Wildreach 1.3 is minor text changes. Nothing significant... Continue reading
  • Wildreach 1.2
    April 14, 2025 by Anthony Hobday
    I've updated Wildreach again, after another play-test. I've added a turn reference to the map page, so you can quickly see what to do each turn. I've filled out all of the blank squares on the map tra... Continue reading
  • Wildreach 1.1
    April 12, 2025 by Anthony Hobday
    1
    I've massively overhauled Wildreach after my first play-test. Here's what's changed: Events and quests have been simplified to random tables you can roll dice against, instead of playing cards you dra... Continue reading
  • Wildreach 1.0
    March 30, 2025 by Anthony Hobday
    1
    When I found out about Runebound, I wanted to design a similar game. This game is streamlined: mechanics have been removed or simplified. And it certainly doesn't have the range of interesting events/... Continue reading
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