Anthony Hobday

Simple playing card dungeon crawler
Mech-themed survival/defence game with tactical combat
Pocket-zine solo dungeon crawler with a "push your luck" mechanic
Go from floor to floor, fight enemies, pick up randomised loot, repeat
Generate a short dungeon, fight with simple hit-location based combat, find treasure, survive
Explore abandoned space ships, fight in grid based combat, and find equipment/upgrades
Explore the burrow, craft items, barter with animals, and fight evil as a squirrel knight
Accept quests, explore dungeons, fight enemies, find treasure, and improve
A simple introduction to pen-and-paper dungeon crawling