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Endless Loot Dungeon

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Devlog

  • Endless Loot Dungeon 1.4
    April 30, 2025 by Anthony Hobday
    Based on some feedback, I've made some changes to the PDF: Some minor text updates to make things clearer. Changed the "Doubles" defensive effect so that only doubles of a number that's not 6 will can... Continue reading
  • Endless Loot Dungeon 1.3
    October 06, 2024 by Anthony Hobday
    3
    After more feedback, I've updated the PDF. I made the alternating lines for the offensive/defensive effects less dark, because I think they might have made things hard to read in a different way. I al... Continue reading
  • Endless Loot Dungeon 1.2
    October 04, 2024 by Anthony Hobday
    Based on feedback I've added alternating backgrounds to the list of offensive and defensive effects, so that it's easier to scan through the lists... Continue reading
  • Endless Loot Dungeon 1.1
    October 02, 2024 by Anthony Hobday
    1
    In this game the name of the item you get either makes it do more damage or makes you take less damage. That way names aren't just for show. But I realised the cooler names should have a bigger impact... Continue reading
  • Endless Loot Dungeon 1.0
    September 04, 2024 by Anthony Hobday
    2
    I was watching a run of Deep Rock Galactic: Survivor, realised I love randomised loot and seeing equipment effects stack, and wondered if I could design a solo dungeon crawler based around the concept... Continue reading
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